The treadmill effect.
Published on November 6, 2005 By greywar In Gaming

*inspired by this article

     For those of you who are unfamiliar with the terms used here lets start with MMORPG. That acronym stands for Massively Multiplayer Online Role Playing Game. These games are played remotely by millions of players every day. Some of the examples include Everquest (EQ or EverCrack), Ultima Online (UO), and most recently World of Warcraft (WoW). There are others of course and they all vary in terms of game mechanics, scope, and milieu but they all share one core game mechanic : the treadmill.

     The treadmill is the Pavlovian system of action = reward that keeps a gamer gaming. It takes the form of incremental intrinsic character improvements, equipment finds, or even appearance changes. The goal in designing an MMORPG is to give the player "one more thing" to do or get at all times. There is always another skill to impove, a level to gain, or a rare piece of equipment to quest after.

     This system is so well designed and implemented in so many overlapping layers that it is very common to spend far more time playing the game than you think you have spent. After all it will just take another 5 minutes to accomplish that next micro-goal right? Of course that micrro-accomplpisment and it's accompanying reward produce a pretty gratifying feeling of progress and sucess so whats 5 more minutes... and 5 more... and 15 more to group up and camp that boss monster who drops that ultra-rare set of boots that woudl complete that set I have been collecting and... so on.

     I have nothing against this style of gaming, in fact I think they are high art as gaming goes. Games are meant to be compelling and enjoyable and these games are all of that and a bag of holding but they are not a good idea for children.

     Do you think that a 9 or 10 year old has the ability to fend off Pavlov's cycle as I have just described it? Do you think that a 14 year old boy who has all the angst of that age might be able to fend off the feeling that the only progress in their life is the progression they make playing WoW? Think that they are resisting all that cyber-sex chat and simulated character sex going on in their server when they can't get a date in real life? If you do you might be retarded. Get checked out at the doctor and then come back and finish this article.

     The above paragraph is actually the less serious concern here. The fact of the matter is that if your teen or pre-teen is playing WoW then you are letting them have unsupervised Internet interactions with shitloads of adults. Go and check out some WoW player sites for all the cyber-sex, photoexchanges, online "hook-ups", and other unsavory *adult* shit that goes on here.

     Would you let you son/daughter spend 5-30 hours or more a week in adult chatrooms? Would you? Well thats what WoW is folks. It is a playground primarliy made for adults. Adults are the ones with the cash to support the MMORPG industry... not kids.

     If your kid is playing MMORPG's you are taking massive risks in terms of both addiction possibilities and also in terms of allowing them to interact with adults unsupervised. If you are an adult playing this stuff great! Bully for you Elven Ranger Bob! I could give a fuck less where you choose to spend your time. But parents... your kids can't not defend themselves as well as adults against this sort of thing. You have to do it. Be the parent, not their buddy.

 

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Comments (Page 4)
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on Nov 08, 2005

To be completely honest and clear up your misunderstanding

Stop posting as anonymous and that will have some more cred here.

on Nov 08, 2005
How can you tell that these ananymous posts belong to a particular person? That is certainly beyond my knowledge and level of use in any forums much less this one.
By the way thank you for calming your language .
on Nov 09, 2005
Stop posting as anonymous and that will have some more cred here.


Ask and ye shall receive
on Nov 09, 2005

Ask and ye shall receive

Welcome to JU!  Hope your stay is enjoyable.

on Nov 09, 2005
Welcome to JU! Hope your stay is enjoyable.


Thanks Doc! Glad to be here.
on Nov 09, 2005
For my two cents, I would rather my kid play WoW than something like Counterstrike or Grand Theft Auto III for hours on end.



Children need to be playing outside in the sunshine / dancing in the rain / having snowball fights / reading great books. Kids don't need to be playing on the computer. They need to be out experiencing real life, playing with real friends, and having quality time with real parents.
on Nov 09, 2005
I agree. Well said.
on Nov 11, 2005
Children need to be playing outside in the sunshine / dancing in the rain / having snowball fights / reading great books. Kids don't need to be playing on the computer. They need to be out experiencing real life, playing with real friends, and having quality time with real parents.


The computer is real life, Angela. You can have real friends online (albeit the dynamics are different), and the concepts are just as viable as those you would be exposed to anywhere else.

Dan
on Nov 12, 2005
I agree with the you. MMORPG's are designed by adults, and are primarily an adult playground. However, so is every other video and computer game out there. There are no computer games designed BY children. All computer games are designed by adults.
As for the level of interaction that occurs in an O-RPG, it's actually about the same level of interaction a child would recieve on the school playground. I remember being in 4 th grade (16 years ago) and hearing kids talk about sex and illegal drugs, and even worse topics. I can't even imagine what 4th graders talk about today.
I would be more scared to send my kid school than to let them interact with someone on a computer (because at school there is closer personal contact than there is over a phone line).
But I do agree with you strongly on one main point. "This system is so well designed and implemented in so many overlapping layers that it is very common to spend far more time playing the game than you think you have spent" These games are addictive, for lack of a better term. Perhaps what is needed in the gaming industry is not a better programmer, and not less interaction, but better parental supervision.
on Nov 13, 2005
I don't think this game is good for kids or adults who are likely to become addicted. My husband became addicted to WoW and nearly ended our marriage, playing 12 hours a day or more in order to reach the level he wanted to be at. He didn't even take time out for his own kid. He couldn't see what was happening aorund him because he was so wrapped up in the game. He wouldn't even sit with us for dinner arguing that it was my fault for cooking at the wrong time and when he finally did switch off the computer-sometimes at 4am (and having to go to work at 6am) he had no idea he had been on it for over 12 hours!

But I agree if supervised properly there is no harm and if the person can say it's only a game and as long as they can walk away after an hour or so to do something else. Having said that I would be reluctant to let my son play for fear of it taking over in the way it did his father. As much as I don't like the idea of what my child might pick up from the game I agree that in this day and age it is becoming increasingly more difficult to keep our kids kids and not mini adults! I don't think it is a good idea to encourage children to play these games on a regular basis but like anything moderation (and supervision) is the key.
on Nov 13, 2005
I don't think this game is good for kids or adults who are likely to become addicted. My husband became addicted to WoW and nearly ended our marriage, playing 12 hours a day or more in order to reach the level he wanted to be at. He didn't even take time out for his own kid. He couldn't see what was happening aorund him because he was so wrapped up in the game. He wouldn't even sit with us for dinner arguing that it was my fault for cooking at the wrong time and when he finally did switch off the computer-sometimes at 4am (and having to go to work at 6am) he had no idea he had been on it for over 12 hours!

But I agree if supervised properly there is no harm and if the person can say it's only a game and as long as they can walk away after an hour or so to do something else. Having said that I would be reluctant to let my son play for fear of it taking over in the way it did his father. As much as I don't like the idea of what my child might pick up from the game I agree that in this day and age it is becoming increasingly more difficult to keep our kids kids and not mini adults! I don't think it is a good idea to encourage children to play these games on a regular basis but like anything moderation (and supervision) is the key.
on Nov 24, 2005
The computer is real life, Angela. You can have real friends online (albeit the dynamics are different), and the concepts are just as viable as those you would be exposed to anywhere else.


That's really sad if anyone actually thinks that spending time on the computer is anything comparable to real life. Educational, yes. Resourceful, yes. A way to spend leisure time? Occasionally. A way to raise your children? SAD!
on Nov 26, 2005
You had a good article going till you decided to insult the reader with silly "retard" remarks. Some advice treat the reader with courtesy and respect and don't insult them else you won't be taken seriously.

The danger you described will not be as great as you imply. It's only applies to unsupervised children and those with addictive personalities. All these horror stories we read about involve individuals who would be addicted some substance like alchohol or drugs if computer games were not available to them.

Children have different tastes, some will get hooked on the mmog while others will simply have a passing fancy to the hobby. Just like there are kids who eat too much and those that eat too little.
on Nov 28, 2005

When I called to terminate my son's monthly membership they have to ask you why you're doing it...I told them my son is 10. The lady on the phone said and I QUOTE. "This game is not meant for children by any stretch of the imagination. Supervised or not, we don't recommend it to anyone under 14!"

The danger you described will not be as great as you imply. It's only applies to unsupervised children and those with addictive personalities. All these horror stories we read about involve individuals who would be addicted some substance like alchohol or drugs if computer games were not available to them.



Bull.
on Nov 28, 2005

It's only applies to unsupervised children and those with addictive personalities.

Exactly... do you know why this is meaningless? Because kids without addictive personalities won't be interested in WoW for more than a week. Ergo it applies to kids who play the game and not the ones who don't thanks for playing.

You had a good article going till you decided to insult the reader with silly "retard" remarks

You had a nice insult free life going on until you decided to read my blog. Fuck off... smacktard.

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